Sublevel Zero Wiki
Advertisement

In Sublevel Zero you gain NanoCarts by collecting Nanites from killed enemies.

If you acquiered enough Nanites at the end of each level, you gain some NanoCarts. You can know the number with the number of card at the top of the HUD. For each NanoCart, you choose between three NanoCarts. There are 27 NanoCarts, unlocked by gaming the game.

See individual cart' page for more detailed information.

Global carts[ | ]

Gambler[ | ]

Nanites pickups are worth far more, but disappear far faster.

  • Can be taken once per game.

Interest[ | ]

Nanites pickups are worth slightly more.

  • Can be taken multible times per game.

Patience[ | ]

All ammo regeneration has a longer delay, but then fills much faster.

  • Can be taken multiple times per game.

Gun Ho[ | ]

You no longer take any damage from your own weapon and exploding enemies, but your maximum HP is nearly halved.

  • Can be taken once per game.

Ankylosorus[ | ]

Greatly increases boost ram damage and reduces damage from exploding enemies, but decreases overall speed.

  • Can be taken once per game.

Autorepair[ | ]

Adds a small amout of armour regeneration to your gunship when HP is low, but slightly reduces max HP.

  • Can be taken multiple times per game. Each times increase the regeneration cap.
Level 1 2+
Regeneration cap 15 % # %
Maximum HP 8 % # %

Self Shield[ | ]

Decreases damage taken from your own weapon.

Less Lethal[ | ]

A slight increase in chance for all weapon to stun enemy, but a slight decrease in damage.

Gunner[ | ]

Maximum ammo for guns is significantly increased, but decreased slightly for launchers.

  • Can be taken once per game.

Bomber[ | ]

Maximum ammo for launchers is significantly increased, but decreased slightly for guns.

  • Can be taken once per game.

Spray & Pray[ | ]

Fire rate is slightly increased, but accuracy is slightly decreased.

  • Can be taken once per game.
  • Fire rate is increased by 20 %
  • Accuracy is decreased by 15 %

Marksman[ | ]

Accuracy and damage are slightly increased, but fire rate is slightly decreased.

  • Can be taken once per game.

Specialized carts[ | ]

Regen Carts[ | ]

Add a small amount of ammo regeneration to your gunship when your ammo is low.

  • Regen carts exists for all ammo types:
    • Icon Energy Energy Regen
    • Icon Bullet Bullet Regen
    • Icon Plasma Plasma Regen
    • Icon Darts Darts Regen
    • Icon Missiles Missiles Regen
    • Icon AdvancedMissiles Advanced Missiles Regen
  • Can be taken multiple times for each ammo type to increase the regeneration cap:
Level 1 2 3 4
Regeneration cap 10 % # % # % 100 %

Dynamo Carts[ | ]

Guns ammo regeneration is increased significantly, but the maximum held is sharply reduced.

  • Dynamo carts exists for all guns ammo types:
    • Icon Energy Energy Dynamo
    • Icon Bullet Bullet Dynamo
    • Icon Plasma Plasma Dynamo
  • Can be taken once for each ammo type.

Hoarder Carts[ | ]

Maximum ammo of one type is greatly increased, but the maximum ammo of the two others decrease slightly.

  • Dynamo carts exists for all guns ammo types:
    • Icon Energy Energy Dynamo
    • Icon Bullet Bullet Dynamo
    • Icon Plasma Plasma Dynamo
  • Can be taken once for each ammo type.

Specialist Carts[ | ]

One Gun type do significantly more damage, but the damage done by the two others is slightly decreased.

  • Dynamo carts exists for all guns ammo types:
    • Icon Energy Energy Dynamo
    • Icon Bullet Bullet Dynamo
    • Icon Plasma Plasma Dynamo
  • Can be taken once for each ammo type.
Advertisement