Sublevel Zero is a first-person roguelike six-degree-of-freedom shooter set in a universe where reality is falling apart. Take control of a lone gunship pilot whose mission is to loot and craft ancient technology. Descend into a vast underground facility, fighting through procedurally generated zero gravity environments to recover the technology you and your clan need to survive.
Published by Mastertronic, Sublevel Zero is a 6-degree-of-freedom shooter with roguelike elements, driven by looting and crafting. Low-poly, pixel art graphics, an awesome 8-bit inspired soundtrack from composer Will Bedford, and Oculus Rift support combine with this core gameplay to make #SL0 a game the devs are desperate to play themselves! Coming on Steam for PC, Mac and Linux this year, check out news for the latest updates.
Game Features[edit | edit source]
- 6 Degrees of Freedom - Your gunship is free to fly and rotate in all directions. You can attack from any angle, and so can your enemies. Inspired by classics such as Descent and Forsaken, Sublevel Zero’s retro gravity-defying combat is driven by modern looting and crafting.
- Procedural, Permadeath - No lives. No saves. Fight your way through a different procedurally generated environment every time. Make every shot, every decision count. A wide range of environments stand in your way, from industrial zones to mining caverns. Think on your feet and adapt to each one’s hazards before it’s too late.
- VR - Enabled - Step into the cockpit of your gunship with the Oculus Rift. Hold onto your lunch as you twist and turn in all directions. Lock onto enemies using positional and head tracking with special weapon types. Interact with the cockpit and map views with flightstick support.
- Looting & Crafting - Collect a wide range of randomly-generated weapons, upgrades and game-changing items. Craft them together to equip your gunship for your play style. Unlock more items and blueprints as you play and keep those unlocks across playthroughs.